Module guide

Medientechnik/Wirtschaft plus (MW-plus)

Computer Architecture, Operating Systems and User Interfaces

Teaching Methods Lecture
Duration 1 Semester
SWS 6.0
Effort
Classes 90
Self-study / group work: 120
Workload 210
ECTS 7.0
Max. Participants 36
Recommended Semester 1. Semester
Frequency Every sem.
Lectures

Aspekte der Mensch-Computer- Interaktion

Type Vorlesung
Nr. M+I129
SWS 1.0
Lecture Content

The lecture ”Aspects of Human-Computer-Interaction“ provides a basic introduction into the area of HCI. In combination with the lectures “Interactive Software” and “Multimedia & Interactivity” it is part of the comprehensive module HCI.
Human Perception and Sensory Organs

  • Memory and Cognition
  • Designing Interactive Systems
  • Usability, Acceptance and User Experience
  • Evaluate Interactive Systems
  • Perspective: Future Forms of Interaction

 

Literature
  • Korn, Oliver; Funk, Markus & Schmidt, Albrecht (2015) Towards a Gamification of Industrial Production. A Comparative Study in Sheltered Work Environments EICS ’15 Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, ACM, New York, NY, USA, DOI = 10.1145/2774225.2774834
  • Korn, Oliver; Rees, Adrian & Schulz, Uwe (2015) Small-Scale Cross Media Productions. A Case Study of a Documentary Game TVX ‘15 Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, ACM, New York, NY, USA, 149-154, DOI = 10.1145/2745197.2755516
  • Jacko, Julie A. (2012) The human-computer interaction handbook: fundamentals, evolving technologies, and emerging applications. (3rd ed). Boca Raton, FL, USA: CRC Press.
  • Korn, Oliver; Schmidt, Albrecht & Hörz, Thomas (2012) Assistive Systems in Production Environments: Exploring Motion Recognition and Gamification PETRA ’12 Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments, ACM, New York, NY, USA, DOI = 10.1145/2413097.2413109
  • Shneiderman, B. (2010). Designing the user interface: strategies for effective human-computer interaction (5th ed). Boston: Addison-Wesley.
  • Dix, A., Finlay, J., Abowd, G.  & Beale, R. (2003) Human Computer, Interaction (3rd Ed.), Prentice Hall
  • Field, A. P., & Hole, G. (2003). How to design and report experiments. London; Thousand Oaks, Calif: Sage publications Ltd.

Interaktions-Software

Type Vorlesung
Nr. M+I128
SWS 1.0

Betriebssysteme

Type Vorlesung
Nr. M+I125
SWS 2.0

Rechnerarchitektur

Type Vorlesung
Nr. M+I124
SWS 2.0

Rechnerarchitektur & Betriebssysteme

Type Vorlesung
Nr. M+I373
SWS 3.0

Labor Rechnerarchitektur & Betriebssysteme

Type Labor
Nr. M+I374
SWS 1.0